using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[CreateAssetMenu(fileName = "Data任务",menuName = "创建数据/Data任务")]
[Data("Assets/Resource/数据/任务配置.xlsx")]
public class Data任务 : BaseModel<Data任务,任务Item>
{
    
}


public class 任务Item
{
    public int Id;
    public string Title;
    public string 描述;
    public int Target;
    public int Reward;

}